
Level Designer (PC/Console, UE5)
- Удалённо
- Удалённо
- Занятость
- Полная занятость
- Специализация
- Левел-дизайнер
- Опубликовано
- Статус
- Открыта · до
О вакансии
Nekki is a game development studio with over 20 years of experience creating games for mobile, PC, and consoles. Its titles include the Shadow Fight series and Vector, which have accumulated over 1 billion downloads. The studio is currently developing SPINE, a PC/Console third-person beat ’em up built with Unreal Engine 5. The game focuses on cinematic gun-fu combat, a deep storyline, a unique setting, cutscenes, memorable enemies and bosses, character progression, and intense battles. The Level Designer will work on SPINE, creating and developing game levels from initial blockouts through final implementation, collaborating with the game design team and other developers.
Обязанности
- Collaborate with other level designers and the game design team to develop levels according to project requirements. Create location blockouts and take ownership of the level creation process through finalization. Handle technical setup and scripting of levels. Place objects within locations and assign tasks to technical designers and developers for implementing scripts for interactive objects. Analyze level design in reference games. Define requirements for level design tools.
Требования
- Proficiency in Unreal Engine 5. Understanding of level design principles in action games, including cover placement and points of interest. Understanding of how game design influences level design, including interactions between levels and character abilities. A portfolio demonstrating level design work is required; it may include professional projects, custom game maps, or mods. The portfolio should be attached to the cover letter. Fluent Russian communication skills are required.
Условия
- Remote work. Other employment conditions and benefits are not specified.